2015 - 2016 Games
The games below were built using Unreal Engine 4 and 3D Studio Max 2014 from April to May 2016.
Driving while inTECHicated
Timothy Chestnut's Big AdventureDirector: Hayden Freeman
Time: 4 Weeks |
Sad
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Clockwork
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Pirate Island
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The games below were built using Unreal Engine 4 and 3D Studio Max 2014 from April to May 2016.