Dungeoneer |
Q3 2018 - 2019 |
DOwnload the zipped game by clicking here
Name: Daniel Woody
Email: danwoodyb@gmail.com
Week 1: paper work menu buttons
Week 2:
Week 3:
Week 4:
Week 5:
Name: Jason Moorhead
Email: jasonmoorhead22@gmail.com
Week 1:
Week 2: slime and main character dms, walk cycles for both
Week 3: torch and chest modeled
Week 4: 5x5 wall sword and floor modeled
Week 5: spell casting book, walk cycle finished, and projectiles
Week 6: 2d item icons
Week 7: Golem and Ogre animations
Week 8: Undead animations
Week 9: Video for marketing
Name: Kai Carr
Email: kaidiejive@gmail.com
Week 1: Model and uv main character
Week 2: ogre modeled and uv
Week 3: golem modeled and uv
Week 4: undead modeled and uv
Week 5: Rocks barrels sheild pots and coins modeled and uv
Week 6: Misc items and scenery
Week 7: marketing
Week 8: Poster
Week 9: marketing
Name: John Hiatt
Email: john@hiatt.dev
Week 1: Reasearch features
Week 2: Dungeon Generation
Week 3: Dungeon Generation
Week 4: Health and Damage System
Week 5: Code clean up
Weak 6: Modular Magic System
Week 7: Modular Magic System
Week 8: polish
Week 9: marketing and polish
Name: Sawyer Thornley
Email: sawyerathornley@gmail.com
Week 1: inventory
Week 2: inventory
Week 3: tutorial level and start of level 1
Week 4: finish level 1 and start of level 2
Week 5: finish level 2 and 3
Week 6: portals between levels
Week 7: ui functionality
Week 8: polish
Week 9: game balence and marketing
Name: Jacob Glener
Email: djgamer102@gmail.com
Week 1: walking and camera
Week 2: magic system
Week 3: magic system
Week 4: ai system
Week 5: ai system
Week 6: enemy incorperation
Week 7: ai system
Week 8: polish
Week 9: marketing
Golem Mesh, DM, and EM created by Miranda Bernheim.
Email: danwoodyb@gmail.com
Week 1: paper work menu buttons
Week 2:
Week 3:
Week 4:
Week 5:
Name: Jason Moorhead
Email: jasonmoorhead22@gmail.com
Week 1:
Week 2: slime and main character dms, walk cycles for both
Week 3: torch and chest modeled
Week 4: 5x5 wall sword and floor modeled
Week 5: spell casting book, walk cycle finished, and projectiles
Week 6: 2d item icons
Week 7: Golem and Ogre animations
Week 8: Undead animations
Week 9: Video for marketing
Name: Kai Carr
Email: kaidiejive@gmail.com
Week 1: Model and uv main character
Week 2: ogre modeled and uv
Week 3: golem modeled and uv
Week 4: undead modeled and uv
Week 5: Rocks barrels sheild pots and coins modeled and uv
Week 6: Misc items and scenery
Week 7: marketing
Week 8: Poster
Week 9: marketing
Name: John Hiatt
Email: john@hiatt.dev
Week 1: Reasearch features
Week 2: Dungeon Generation
Week 3: Dungeon Generation
Week 4: Health and Damage System
Week 5: Code clean up
Weak 6: Modular Magic System
Week 7: Modular Magic System
Week 8: polish
Week 9: marketing and polish
Name: Sawyer Thornley
Email: sawyerathornley@gmail.com
Week 1: inventory
Week 2: inventory
Week 3: tutorial level and start of level 1
Week 4: finish level 1 and start of level 2
Week 5: finish level 2 and 3
Week 6: portals between levels
Week 7: ui functionality
Week 8: polish
Week 9: game balence and marketing
Name: Jacob Glener
Email: djgamer102@gmail.com
Week 1: walking and camera
Week 2: magic system
Week 3: magic system
Week 4: ai system
Week 5: ai system
Week 6: enemy incorperation
Week 7: ai system
Week 8: polish
Week 9: marketing
Golem Mesh, DM, and EM created by Miranda Bernheim.