Entombment |
2016 - 2017 Games |
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Title: Entombment
Projected ESRB Rating: E10+
Tag Line: Explorin’ tombs while danger looms.
Quick Summary: Play alone or with friends to battle the undead and collect items in an abandoned tomb taken over by Lichs.
Feature List:
System Requirements: (OS, RAM, Processor, Input Devices)
Processor: Intel® Core™ I5-4570 CPU or higher
RAM: 8 GB
System Type: 64-bit
Graphics card: Intel HD Graphics 4600 shared video memory (UMA)
Game Director email address: Kyle B. Blomquist: KyleBlomquist888@gmail,com
Copyright Information: Credit for music:
Music: Kevin macleod
Projected ESRB Rating: E10+
Tag Line: Explorin’ tombs while danger looms.
Quick Summary: Play alone or with friends to battle the undead and collect items in an abandoned tomb taken over by Lichs.
Feature List:
- 1-3 players
- Randomized items
- Three playable characters with unique characteristics
- 5 enemies
System Requirements: (OS, RAM, Processor, Input Devices)
Processor: Intel® Core™ I5-4570 CPU or higher
RAM: 8 GB
System Type: 64-bit
Graphics card: Intel HD Graphics 4600 shared video memory (UMA)
Game Director email address: Kyle B. Blomquist: KyleBlomquist888@gmail,com
Copyright Information: Credit for music:
Music: Kevin macleod
- - - - - - - - - - - - - - - - - - - - Credits - - - - - - - - - - - - - - - - - - - -
Game Director / Programmer: Kyle BlomquistWeek 1: Random spawning of enemies
Week 2: Enemy Ai Week 3: Items Week 4: Level design Week 5: Lighting Week 6: Time, and enemy progression Week 7: Level re-design Week 8: Ai, special events |
3D Artist: Luis DeJesusWeek 1: Knight model
Week 2: Knight model, Wall models and UVs Week 3: Knight model Week 4: Knight UV Week 5: Knight animations, Coffin model and UV, Torch model and UV Week 6: Zombie model, UV, and animation, Mage model, UV, and animation, Chest model, UV, and animation Week 7: Mage model, UV, and animation, Lich model, UV, and animation, Barrel model and UV, Crossbow model and UV, Arrow model and UV Week 8: Arbalist model, UV, and animation, Documented marketing needs (Tag Line, Features, Summary, Weekly Tasks) |
2D Artist: Zach CastilloWeek 1: Texture for walls
Week 2: Texture for walls and floors Week 3: Worked on items Week 4: Worked on items and Knight DM Week 5: Coffin DM and torch DM Week 6:Zombie and torch DM Week 7: Did lich DM and chest DM Week 8: Arb, arrow and crossbow |
Programmer, Engine Editor: Joey GrzelkaWeek 1: Work on Lan play
Week 2: Lan and HUD Week 3: Finished lan and HUDs Week 4: Message names/ health warnings Week 5: Imported knight and made animation blueprints Week 6: Imported Zombie and made animation bp made enemy damage and knight damage Week 7: Added ally revival, mage's spell, archer arrow, finished importing mage, started minimap Week 8: Finished minimap worked on balancing and bugs (imported archer maybe) |