Evil Meatball Man
|
2016 - 2017 Games |
DOwnload the zipped game by clicking here
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Title: Evil Meatball Man’s Sandwich Shoppe
Projected ESRB Rating: E for everyone
Comparable Products: Cooks Serve Delicious, Papa’s Pizzeria, and Mama’s Kitchen
Tag Line: Serving schlopp to schmucks in the shoppe
Quick Summary: You are Meatball Man. You run a shop that is barely up and running and your goal is to make sandwiches to pay the rent. You also must have enough money at the end of the day to buy upgrades and keep making sandwiches to keep your customers happy.
Detailed Feature list: Sandwich building, Customer AI, Upgrade Menus, Scoreboard.
Game Director email address: aallison0599@gmail.com
Projected ESRB Rating: E for everyone
Comparable Products: Cooks Serve Delicious, Papa’s Pizzeria, and Mama’s Kitchen
Tag Line: Serving schlopp to schmucks in the shoppe
Quick Summary: You are Meatball Man. You run a shop that is barely up and running and your goal is to make sandwiches to pay the rent. You also must have enough money at the end of the day to buy upgrades and keep making sandwiches to keep your customers happy.
Detailed Feature list: Sandwich building, Customer AI, Upgrade Menus, Scoreboard.
Game Director email address: aallison0599@gmail.com
- - - - - - - - - - - - - - - - - - - - Credits - - - - - - - - - - - - - - - - - - - -
Game Director: Alexandria AllisonWeek 1: Game Concepting, Concept Art, Needed Assets Documentation, Scopes Documentation, Daily Progress Reports Documentation.
Week 2: Sandwich model assets Documentation, Idea List Documentation , Design Documentation, Prep Table Model, Sandwich Model. Week 3: Game Mechanics Documentation, List of Things to do Documentation. Week 4: Upgrade Documentation in Game Mechanics Document. Week 5: Level Designing, Looking into Place holder objects. Week 6: Exporting Sandwich ingredient models, Reference Art Hunting, UVing and DMing Models. Week 7: Fixing Model Bugs, Playtesting, Weekly Scope Documentation. Week 8: Worked on Marketing Document, Menu Designs, Button Images. |
3D Artist: Connor ClarkWeek 1: Made an oven model.
Week 2: created the button model with its subsequent materials. Week 3: created the sandwich models (ham, turkey, grilled cheese) each one has different phases to it so the player can see what the sandwich looks like with just cheese, or just turkey. Week 4: Created the player model and gave him a walking animation. Week 5: Created the customer model and gave him a walking animation. Created a help menu and a buying menu. Week 6: fixed the player model so it exported correctly, created a monitor model to display the wanted sandwiches of the customers. Week 7: recorded audio to give to the customers, also obtained background music for the game. Week 8: fixed the map. added labels to all the items in the game. made the map smaller and added in all the assets (monitor, button, …etc) |
Lead Programmer: Brandon RossWeek 1: Basic object creation and game template setup.
Week 2: Object spawning and basic sandwich crafting. Week 3: Oven implementation and object interaction. Week 4: Bug fixes and additional object implementation and integration. Week 5: Customer AI. Week 6: UI interactions. Week 7: Menu screen(s) creation and implementation. Week 8: Final tweaks and bug fixes. |
Programmer: Steven GuardiolaWeek 1: Basic object creation and game template setup.
Week 2: Object spawning and basic sandwich crafting. Week 3: Oven implementation and object interaction. Week 4: Added more objects Week 5: Level Design Week 6: Buttons and menus Week 7: Switching between menus Week 8: Finished menus |