Jungle Escape |
Q2 2018 - 2019 |
DOwnload the zipped game by clicking here
Features:Slow mo power up that slows everything, Slow mo power up that only slows you, and speedy power up that speeds you up, coins, and a high score system.
System Requirements:
(OS, RAM, Processor, Input Devices)
Processor: Intel® Core™ I5-4570 CPU or higher
RAM: 8 GB
System Type: 64-bit
Graphics card: Intel HD Graphics 4600 shared video memory
Name: Kai Carr
Role: Director
Email: kaidiejive@gmail.com
Week 1: Modeling character and trex.
Week 2: Finalizing trex and making uv for both the character and trex.
Week 3: Rigging trex and character.
Week 4: Modeling platforms and uv them.
Week 5: Marketing.
Name: John Hiatt
Role: Programmer
Email: mhiatt@grapple.pw
Week 1: The engine, made things work.
Week 2:
Week 3:
Week 4:
Week 5:
Name: Jordan Kane
Role: 2D Artist
Email: jordankane22@gmail.com
Week 1: Concept art and sketches for different assets such as title screen and characters.
Week 2: Finalising concept art.
Week 3: character uv and polish.
Week 4: Dino uv and polish.
Week 5: modeling the assets for power ups and background objects such as mushrooms and rocks, as well as other plant matter.
Name: Alex Schmitt
Role: 2D Artist
Email: eventertiary@gmail.com
Week 1: Concept art for power ups.
Week 2: Uv for the power ups.
Week 3: Uv for base platforms.
Week 4: Modeled some power ups.
Week 5: Marketing.
Copyright Information: (documentation (websites usually) on how you have the rights to use ANYTHING that is in the game or video.
System Requirements:
(OS, RAM, Processor, Input Devices)
Processor: Intel® Core™ I5-4570 CPU or higher
RAM: 8 GB
System Type: 64-bit
Graphics card: Intel HD Graphics 4600 shared video memory
Name: Kai Carr
Role: Director
Email: kaidiejive@gmail.com
Week 1: Modeling character and trex.
Week 2: Finalizing trex and making uv for both the character and trex.
Week 3: Rigging trex and character.
Week 4: Modeling platforms and uv them.
Week 5: Marketing.
Name: John Hiatt
Role: Programmer
Email: mhiatt@grapple.pw
Week 1: The engine, made things work.
Week 2:
Week 3:
Week 4:
Week 5:
Name: Jordan Kane
Role: 2D Artist
Email: jordankane22@gmail.com
Week 1: Concept art and sketches for different assets such as title screen and characters.
Week 2: Finalising concept art.
Week 3: character uv and polish.
Week 4: Dino uv and polish.
Week 5: modeling the assets for power ups and background objects such as mushrooms and rocks, as well as other plant matter.
Name: Alex Schmitt
Role: 2D Artist
Email: eventertiary@gmail.com
Week 1: Concept art for power ups.
Week 2: Uv for the power ups.
Week 3: Uv for base platforms.
Week 4: Modeled some power ups.
Week 5: Marketing.
Copyright Information: (documentation (websites usually) on how you have the rights to use ANYTHING that is in the game or video.