M.A.D. Space |
Q3 2017 - 2018 |
DOwnload the zipped game by clicking here
Title: MAD Space
Projected ESRB Rating: E
Comparable Products: Missile Command
Tag Line: Will you save the world?
Quick Summary:
The world is undergoing a nuclear apocalypse, and it's up to you to shoot down missles to save the world. Move your satellite around the globe with WASD to find missiles, and destroy them with your lasers.
Detailed Feature list:
Full Orbital Movement
Laser mechanics.
Missile Spline Path rotation and Movement
Missile Randomization
Time based score system
System Requirements: (OS, RAM, Processor, Input Devices)
Processor: Intel® Core™ I5-4570 CPU or higher
RAM: 8 GB
System Type: 64-bit
Graphics card: Intel HD Graphics 4600 shared video memory (UMA)?
Game Director email address:
Name: Jacob Glener
Title: Programmer
email address: djgamer102@gmail.com
Week 1: Worked on orbital movement
Week 2: Worked on orbital movement and projectile movement
Week 3: Worked on projectile movement and orbital timelines
Week 4:Worked on projectile movement, sky sphere, and bug fixing
Week 5: Worked on projectile movement
Week 6: Finalized pathing
Week 7: Worked on Level design and decorations
Name: Brandon McEwen
Job: 3d Model & Co-Programmer
E-Mail: 106733@student.myscps.us
Week 1: Planning
Week 2: Made earth and satellite model
Week 3: Made satellite UV(redone by emilio) and helped with timelines
Week 4: Made missile silo and its animation, and made skybox
Week 5: Helped fix missile
Week 6: Bug fixes
Week 7: Made music
Name: Emilio Sosa
Job: 2D/3d/UI
E-Mail: emiliososa@me.com
Week 1: Made the title screen, help screen, and playing UI
Week 2: Created 2d assets for the UI
Week 3: UV’d earth, made high score asset, and UV’d satellite
Week 4: Redid the satellite UV in 3ds and made 2d asset for it.
Week 5: Made score screen programming and finalized UI
Week 6: Made poster, splash screen, and helped with marketing.
Week 7: Compiled everything and helped with marketing
Copyright Information
Falcon Car Asset: Created By: Eric Williams (Crooms c/o 2016)
title, trailer, and in-game music by Brandon McEwen
Projected ESRB Rating: E
Comparable Products: Missile Command
Tag Line: Will you save the world?
Quick Summary:
The world is undergoing a nuclear apocalypse, and it's up to you to shoot down missles to save the world. Move your satellite around the globe with WASD to find missiles, and destroy them with your lasers.
Detailed Feature list:
Full Orbital Movement
Laser mechanics.
Missile Spline Path rotation and Movement
Missile Randomization
Time based score system
System Requirements: (OS, RAM, Processor, Input Devices)
Processor: Intel® Core™ I5-4570 CPU or higher
RAM: 8 GB
System Type: 64-bit
Graphics card: Intel HD Graphics 4600 shared video memory (UMA)?
Game Director email address:
Name: Jacob Glener
Title: Programmer
email address: djgamer102@gmail.com
Week 1: Worked on orbital movement
Week 2: Worked on orbital movement and projectile movement
Week 3: Worked on projectile movement and orbital timelines
Week 4:Worked on projectile movement, sky sphere, and bug fixing
Week 5: Worked on projectile movement
Week 6: Finalized pathing
Week 7: Worked on Level design and decorations
Name: Brandon McEwen
Job: 3d Model & Co-Programmer
E-Mail: 106733@student.myscps.us
Week 1: Planning
Week 2: Made earth and satellite model
Week 3: Made satellite UV(redone by emilio) and helped with timelines
Week 4: Made missile silo and its animation, and made skybox
Week 5: Helped fix missile
Week 6: Bug fixes
Week 7: Made music
Name: Emilio Sosa
Job: 2D/3d/UI
E-Mail: emiliososa@me.com
Week 1: Made the title screen, help screen, and playing UI
Week 2: Created 2d assets for the UI
Week 3: UV’d earth, made high score asset, and UV’d satellite
Week 4: Redid the satellite UV in 3ds and made 2d asset for it.
Week 5: Made score screen programming and finalized UI
Week 6: Made poster, splash screen, and helped with marketing.
Week 7: Compiled everything and helped with marketing
Copyright Information
Falcon Car Asset: Created By: Eric Williams (Crooms c/o 2016)
title, trailer, and in-game music by Brandon McEwen