One More Try |
Q4 2018 - 2019 |
DOwnload the zipped game by clicking here
Title: One More Try
Projected ESRB Rating: E
Tag Line: Little Games, Big Fun
Quick Summary: Play three Mini Games in varying difficultly and randomized situations.
Features: VR, Scoreboard, Leader board, Randomized Puzzle solving, interactive items like claws, guns, and so much more,
System Requirements: PC, VR headset, at least Intel Core i5-8100, Rx 570/GTX 1060, and 8GB RAM
Game Director Email address:
Name: Armin Malekjahani
Week 1: Programming - Rough Outlines of the Puzzles
Week 2: Programming - Improved the logic systems for all Puzzles
Week 3: Programming - Score System for Mini Games
Week 4: Programming - Toddler Time Programming
Week 5: Programming - Recoil of Gun and Toddler Time Logic
Week 6: Programming - Implement Sounds and memorabilia textures, refine Shooting
Name: William Cross
Week 1: 3D modeling - Planning for what needed done
Week 2: 3D modeling - Memorabilia Cube
Week 3: 2D texture - Cutout DM
Week 4: 3D modeling - Turkey DM, Crate, Person Cut-Out
Week 5: Sounds & 2D - Guns, Spawn, DM Turkey Target
Week 6: 3D modeling - Script and Recording, Music, Cactus
Name: Jenna Ward
Week 1: 3D modeling - Laser Pointer
Week 2: 3D modeling - The Gun and The Claw models
Week 3: 3D modeling - The Gun Animation and implementation
Week 4: 3D modeling - The Claw Animation and implementation
Week 5: 3D modeling - Finished Toy Pen, Started Recoil to Gun
Week 6: 3D modeling - Refined Recoil to Gun, Models to Toddler Time, Item dispenser
Name: Daniel Otero
Week 1: Menu UX - Fonts and Coloring
Week 2: Menu UX - Buttons
Week 3: Menu UX - Integration
Week 4: Menu UX - Widget Intractable
Week 5: 3D Modeling - Mountain
Week 6: Marketing - Poster/Game info
Name: Kyle Koehne
Week 1: 2D texture - Planned for Scoped
Week 2: 2D texture - Laser Mesh/DM, CM
Week 3: 2D texture - Gun DM,
Week 4: 2D texture - Claw & Extra Meshes DM
Week 5: 2D texture - Level Development, Sounds
Week 6: 2D texture - Toy Pen DM
Projected ESRB Rating: E
Tag Line: Little Games, Big Fun
Quick Summary: Play three Mini Games in varying difficultly and randomized situations.
Features: VR, Scoreboard, Leader board, Randomized Puzzle solving, interactive items like claws, guns, and so much more,
System Requirements: PC, VR headset, at least Intel Core i5-8100, Rx 570/GTX 1060, and 8GB RAM
Game Director Email address:
Name: Armin Malekjahani
Week 1: Programming - Rough Outlines of the Puzzles
Week 2: Programming - Improved the logic systems for all Puzzles
Week 3: Programming - Score System for Mini Games
Week 4: Programming - Toddler Time Programming
Week 5: Programming - Recoil of Gun and Toddler Time Logic
Week 6: Programming - Implement Sounds and memorabilia textures, refine Shooting
Name: William Cross
Week 1: 3D modeling - Planning for what needed done
Week 2: 3D modeling - Memorabilia Cube
Week 3: 2D texture - Cutout DM
Week 4: 3D modeling - Turkey DM, Crate, Person Cut-Out
Week 5: Sounds & 2D - Guns, Spawn, DM Turkey Target
Week 6: 3D modeling - Script and Recording, Music, Cactus
Name: Jenna Ward
Week 1: 3D modeling - Laser Pointer
Week 2: 3D modeling - The Gun and The Claw models
Week 3: 3D modeling - The Gun Animation and implementation
Week 4: 3D modeling - The Claw Animation and implementation
Week 5: 3D modeling - Finished Toy Pen, Started Recoil to Gun
Week 6: 3D modeling - Refined Recoil to Gun, Models to Toddler Time, Item dispenser
Name: Daniel Otero
Week 1: Menu UX - Fonts and Coloring
Week 2: Menu UX - Buttons
Week 3: Menu UX - Integration
Week 4: Menu UX - Widget Intractable
Week 5: 3D Modeling - Mountain
Week 6: Marketing - Poster/Game info
Name: Kyle Koehne
Week 1: 2D texture - Planned for Scoped
Week 2: 2D texture - Laser Mesh/DM, CM
Week 3: 2D texture - Gun DM,
Week 4: 2D texture - Claw & Extra Meshes DM
Week 5: 2D texture - Level Development, Sounds
Week 6: 2D texture - Toy Pen DM