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  • Contact

The Right to
​Bear Arms

2016 - 2017 Games


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Being a Sun Bear is not enjoyable when there are other bears trying to take over your territory. You now have to fight these bears to try to run them off and, hopefully, gain back your territory.

DOwnload the zipped game by clicking Here

Did you try the game? Click HERE to give the team some constructive feedback!


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Projected ESRB rating: E 10+
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Tag Line: “It’s just bears.”

Summary: Being a Sun Bear is not enjoyable when there are other bears trying to take over your territory. You now have to fight these bears to try to run them off and, hopefully, gain back your territory. 

Comparable Products:
Bear Simulator

Features:
    Multiple Bear Fights
    Fishing for Items

Minimum System Requirements:
               Processor: Intel® Core™ I5-4570 CPU or higher
               RAM: 8 GB
               System Type: 64-bit
               Graphics card: Intel HD Graphics 4600 shared video memory (UMA)

- - - - - - - - - - - - - - - - - - - - Credits - - - - - - - - - - - - - - - - - - - -

Game Director / 3D Artist: Liz Garcia

Week 1: Started sketches of 3D Bear
Week 2: Modeling the Sun Bear
Week 3: Finished Modeling/Uving. Worked on walking animation
Week 4: Fixed UV bugs, Finished walking animation
Week 5: Created scratch and bite animation
Week 6: Created Idle and getting hurt animation, started red panda texture
Week 7: Finished Red panda, bear cave model and texture of bear cave
Week 8: Worked on shop for red panda, touch ups on bear texture and Made Trailer


2D Artist: Tiana Hunter

Week 1: Worked on Title Screen Concept Art
Week 2: Worked on Title Screen
Week 3: Finished Title Screen and worked on the Forest Background
Week 4: Created the Forest Background and the Arctic Background
Week 5: Worked on the Fighting Buttons and Created the ground for the backgrounds
Week 6: Created Menu Buttons
Week 7: Fixed up Menu Buttons & Created YT Thumbnail and Poster
Week 8: Created the Bamboo Background, Victory Image and Screenshots​

Programmer: Thomas Bellersen

Week 1: Made start screen and options screen
Week 2: Made hub level and worked on getting level switching to work
Week 3: Made other level for fighting, made item screen, got healing, attack, and defense up to work properly
Week 4: Made attacks for player and enemy and health for player and enemy, along with crit and miss chances for both
Week 5: Implemented art and animations, got them to work properly, made controls screen, and worked on bug fixes
Week 6: Fixed fighting animation bugs, put in more animations, and worked on water
Week 7: Got all hub worlds, painted the landscape with provided textures, got all fighting worlds
Week 8: Finished final all levels and worked on bug fixes and finishing touches​


    Contact the Director: Liz Garcia

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