Uh-MAZE-ing |
Q2 2017 - 2018 |
DOwnload the zipped game by clicking here
Did you try the game? Click HERE to give the team some constructive feedback!
Title: Uh-MAZE-Ing!
Projected ESRB Rating: E
Comparable Products: Pac-Man
Tag Line: Prepare to be Uh-Mazed!
Quick Summary (1-3 sentences):
Choose your character and tackle a maze! Players will collect cubes to add score and keys to open doors. Compete with other players to finish the maze with the highest score!
Detailed Feature list:
Collectable key and cube
Lan game hosting
Character selection
Perspective Change
Health and hazards
System Requirements: (OS, RAM, Processor, Input Devices)
Processor: Intel® Core™ I5-4570 CPU or higher
RAM: 8 GB
System Type: 64-bit
Graphics card: Intel HD Graphics 4600 shared video memory (UMA)?
Game Director email address:
Name: Brian Brier
Title: 3D modeler
email address: brianscottbrier@gmail.com
Week 1: Maze Creation
Week 2: Snake Character Model
Week 3: Pig Character Model
Week 4:Pig Character UV
Week 5:Turkey Character Model
Week 6: Turkey Character UV
Week 7: Video Game Trailer
Name: Adam Song
Job: 2D designer
E-Mail: adamdragonsong@gmail.com
Week 1: was told what to make and what to draw
Week 2: made multiple menus and worked on button ideas
Week 3: finished menus and every possible button
Week 4: created character thumbnails and maze thumbnails and drew concept art for mazes
Week 5: started on poster concept and worked textures
Week 6: finished all character thumbnails and finished controls screen, finished final draft of poster
Week 7: turkey UV and screenshots for website
Name: Seth Armbrust
Job: Programmer
E-Mail: armbrustseth0@gmail.com
Week 1: Player and Map select
Week 2: input menus and first few characters and maps
Week 3: Complete waiting lobby
Week 4: Finish first map and implement more characters
Week 5: Program health and perspective change
Week 6: Implement respawning and final characters
Week 7: Finalize all menus and levels
Name: Emilio Sosa
Job: 2D and Music
E-Mail: emiliososa@me.com
Week 1: Was told what to do and worked on main menu
Week 2: Made main menu and server settings, worked on brick texture
Week 3: Finished brick texture and hedge texture, started on maze thumbnails
Week 4: Made 2 maze thumbnails, a character thumbnail, and pig UV
Week 5: Made Key UV and collectables.
Week 6: Made Main menu music and sound effects
Week 7: Made in game music and marketing doc
Music: Emilio Sosa
Projected ESRB Rating: E
Comparable Products: Pac-Man
Tag Line: Prepare to be Uh-Mazed!
Quick Summary (1-3 sentences):
Choose your character and tackle a maze! Players will collect cubes to add score and keys to open doors. Compete with other players to finish the maze with the highest score!
Detailed Feature list:
Collectable key and cube
Lan game hosting
Character selection
Perspective Change
Health and hazards
System Requirements: (OS, RAM, Processor, Input Devices)
Processor: Intel® Core™ I5-4570 CPU or higher
RAM: 8 GB
System Type: 64-bit
Graphics card: Intel HD Graphics 4600 shared video memory (UMA)?
Game Director email address:
Name: Brian Brier
Title: 3D modeler
email address: brianscottbrier@gmail.com
Week 1: Maze Creation
Week 2: Snake Character Model
Week 3: Pig Character Model
Week 4:Pig Character UV
Week 5:Turkey Character Model
Week 6: Turkey Character UV
Week 7: Video Game Trailer
Name: Adam Song
Job: 2D designer
E-Mail: adamdragonsong@gmail.com
Week 1: was told what to make and what to draw
Week 2: made multiple menus and worked on button ideas
Week 3: finished menus and every possible button
Week 4: created character thumbnails and maze thumbnails and drew concept art for mazes
Week 5: started on poster concept and worked textures
Week 6: finished all character thumbnails and finished controls screen, finished final draft of poster
Week 7: turkey UV and screenshots for website
Name: Seth Armbrust
Job: Programmer
E-Mail: armbrustseth0@gmail.com
Week 1: Player and Map select
Week 2: input menus and first few characters and maps
Week 3: Complete waiting lobby
Week 4: Finish first map and implement more characters
Week 5: Program health and perspective change
Week 6: Implement respawning and final characters
Week 7: Finalize all menus and levels
Name: Emilio Sosa
Job: 2D and Music
E-Mail: emiliososa@me.com
Week 1: Was told what to do and worked on main menu
Week 2: Made main menu and server settings, worked on brick texture
Week 3: Finished brick texture and hedge texture, started on maze thumbnails
Week 4: Made 2 maze thumbnails, a character thumbnail, and pig UV
Week 5: Made Key UV and collectables.
Week 6: Made Main menu music and sound effects
Week 7: Made in game music and marketing doc
Music: Emilio Sosa